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Messages - kamil001

Pages: 1 2 [3] 4 5
Engineering Corps / Re: Titanium finish + LED
« on: October 23, 2015, 04:22:28 PM »
Yup no doubt about the price and nub management. ;)

Would lights look good on super shiny/ titanium finish style kits or does it look better on flat finish armors?

I haven't seen metallic/ titanium painted kits with lights so I'm having hard time comparing.

I usually do my LED mods on OOB kits. I just paint the insides but the outside parts actually remain untouched as much as I can.

Now I have the choice of whether to get a painted metallic/titanium finish kit or should i just stick to flat finish?

Engineering Corps / Titanium finish + LED
« on: October 23, 2015, 11:03:44 AM »
Just want to ask peoples opinion about LEDs and titanium finish kits(custom painted or otherwise).

Kindly share your thoughts and ideas.

Engineering Corps / Re: Kamil's LED mods
« on: October 22, 2015, 04:24:14 PM »
Just a small update.

Regarding the qan[t]'s gn sword. It appears that I'll have to scratch build the blade from clear plastic as someone from FB noted that the original blade is quite dark that's why the light is unable to spread farther into the blade. I'll also be watching the movie again to see if he actually has his sword when he does the quantum burst mode. Maybe I can cheat my way and not use the sword. LOL.

For now I've moved on to other parts of the project. I posted here before my issue with the GN condensers in the legs not having the clear piece. I originally planned on recasting it as a clear part but that proved to be harder and not worth my efforts and funds. So instead I just drilled some patterns where the light would pass through. And that's good enough for me.

Engineering Corps / Re: Kamil's LED mods
« on: October 21, 2015, 09:48:26 AM »
Just want to share some thoughts on a project I'm working on.

I've managed to put an LED on mg qan[t] gn sword v but apparently 1 LED isn't enough to light the blade. It didn't even reach 1/4 the blade.

I'm currently considering 2 options.
1. Put another LED in the space at the base of the blade. But I'm not sure if it would help improve the lighting.
2. Since the blade is actualy 2 clear parts put together. I'm thinking of puting some reflective tape in the middle of the 2 clear parts. Hopefully it would help bounce the light towards the farther sections of the blade.

Mobile Suit Hangar / Re: HG unicorn awakened mode + LED
« on: October 20, 2015, 03:40:47 PM »
Just a small update.

I got lazy with the rear skirt verniers and just drilled a hole directly on the clear piece. I then passed through the wire there and glued the wire in place.

Not the best approach but it works for me. You get some slight movement with the verniers but once the armor piece is in place, I don't think I'd run the risk of having the LED pulled out.

For added security I passed the wires through the bigger rear skirt piece. This actually gives the rear skirt vernier piece the added security so it doesn't fall off.

Mobile Suit Hangar / Re: HG unicorn awakened mode + LED
« on: October 19, 2015, 12:15:50 AM »
Been working on the wait area. This is where all connections from other parts will come together. I've also planned out how the connection will be. One thing I do is separate the wires by polarity. I keep the positive(red) wires on one side and the negative(black) wires on the other.

I've also started working on the body. I've been testing LED positions to maximize the illumination of the clear parts. And so far so good.

I'm currently working on a way to place 3mm LEDs on the rear skirt vernier but the connection piece there is really small. I'm thinking of making the part bigger by adding plastic strips to it but I'm still looking for other ways that requires less modding.

Mobile Suit Hangar / Re: HG unicorn awakened mode + LED
« on: October 15, 2015, 04:39:55 PM »
Finally had some time to continue working on this.

I used different types of LEDs for the lower legs. 3mm blue LEDs for the vernier and different sizes of SMD LEDs around the green areas. good thing the lower leg has plenty of space to connect the wires together. I had all the connections in parallel so I could keep the required power to a minimum but at the cost of draining the batteries quicker.

I was also able to work on the knee joints. The wires pass though the joints yet still retains its articulation.

Mobile Suit Hangar / HGUC Gouf WIP
« on: October 13, 2015, 08:20:32 PM »
For this latest project, I wanted to develop/ improve my basic model kit building techniques.

I got the hguc gouf from a sale in one of the local toy stores here.

Snap fitting the kit really gives you an idea of which parts to work on. Since this is relatively an old kit, it has nasty seam lines right in the middle of some parts that need to be dealt with.

As usual, since this is a kamil001 build I will be adding LEDs to the eyes. Good thing this kit has enough space inside to fit a small LED. I'm still deciding if I'll be putting LEDs on the other places. I'm also still undecided if I will be displaying it with the heat rod or the heat sword. But I already made necessary mods for both.

First thing I worked on the kit was the seam lines in the arms, shoulders, and legs of the kit. It was a tiring process of puttying, sanding, priming and checking until the seam lines are no more.

Unfortunately I ran out of primer before I could check the other parts. But all in all I was very satisfied with how things are turning out. Hopefully I get to buy the paints I need to continue this project.

Mobile Suit Hangar / Re: Custom HG try burning gundam Ver. KAM
« on: October 06, 2015, 02:16:02 AM »
Actually the contest was already over by the time I posted the rest of the wip pics. Didn't even win any of the raffle prizes. 😜 The other entries really were on a whole different level. With custom panel scribes, plating, mods, dioramas.

Mobile Suit Hangar / Re: Custom HG try burning gundam Ver. KAM
« on: October 04, 2015, 12:22:36 PM »
I wasn't able to update for the past few days so here's the dump of the remainder of the project.

After painting all the parts. One of the hardest part was connecting all the wiring together. Using 30 awg insulated wires did not help but that with enough planning I was able to pull it off.

Also modding the head for the clear eyes and forehead was a real challenge. There's no going back once you start cutting and drilling the parts off. The key to this phase was doing the cuts slowly. constantly checking after every cut.

The base was really simple. I just glued some rock base parts to the action base. To light the kit, wire passes through the left foot of the kit into the base where the battery and the switch is located.

There was so much I still wanted to do for this project but all in all I am very satisfied with the result and I enjoyed doing this project. One thing is for sure, I stil have much to learn.

Mobile Suit Hangar / Re: MG Sinanju super detail attack!
« on: October 02, 2015, 03:49:29 AM »
You really make the original kit look boring. This is the sinanju full frontal really deserves.

Can you please share how you "leveled/flattened" the curved surfaces? Thanks!

Mobile Suit Hangar / Re: Custom HG try burning gundam Ver. KAM
« on: September 14, 2015, 07:48:50 PM »
Hopefully I'll finish priming and fixing all parts this week. I also tested the color sheme on a few plastic spoons. I'm using spray cans for this.

From left to right:
-primer grey > clear blue
-primer grey > aluminum silver > 3 coats clear blue
-primer grey> aluminum silver > 1coat clear blue
-primer grey> aluminum silver > 2 coats pearl white
-primer grey> aluminum silver

Mobile Suit Hangar / Re: Custom HG try burning gundam Ver. KAM
« on: September 11, 2015, 05:31:00 PM »
i never imagined building kits would be this tedious.

priming the parts really brings out the imperfections in the parts.

now i have to reputty, resand, and then reprime them. hopefully i get them all so i dont have to redo them so i can finish in time.

Mobile Suit Hangar / Re: Custom HG try burning gundam Ver. KAM
« on: September 07, 2015, 04:41:50 PM »
Finally finished working on the legs and arms. 30awg insulated wires are really a pain to use specially on hg kits. But I'm currently enjoying the challenge. ;p

Hard part with the arms was wiring 3 LEDs within that very limited space. I had to cut off the polycap in the arm to make space for the wiring.

The legs were a little easier compared to the arms. Thanks to the ample space inside. Only problem I encountered was my wires kept breaking so I had to re-solder a few LEDs.

I was also able to finish working on the backpack. I had to use 2 LEDs to light the part instead of the usual 1 LED.

I still need to work on the shoulders, chest and head parts. Hopefully I get to finish them this week. Next would be minor detailing fixes and then off to painting.

Mobile Suit Hangar / Re: Custom HG try burning gundam Ver. KAM
« on: September 04, 2015, 05:17:08 PM »
Really tiny update LED mods are at ~30% completion. For me, doing the proportion changes and detailing was harder that the LED mods. :P

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